Size by active survivors, Workshop mods and explored map cells.
Project Zomboid
Project Zomboid — Basic
Around 4–8 concurrent survivors. A persistent vanilla or lightly customized zombie outbreak.
6 GB RAM · 25 GB NVMe SSD
Players, mods & world fit
- Mods/plugins: Few Workshop mods and standard loot/zombie settings.
- World/map: A normal map region with growing explored-cell saves.
- Player figures are planning estimates, not guaranteed slots; CPU, game version and mods affect results.
$10.50
Project Zomboid — Standard
Around 8–12 concurrent survivors. Regular multiplayer survival with vehicles and multiple safehouses.
8 GB RAM · 25 GB NVMe SSD
Players, mods & world fit
- Mods/plugins: Moderate quality-of-life and gameplay additions.
- World/map: More explored cells, loot containers and player buildings.
- Player figures are planning estimates, not guaranteed slots; CPU, game version and mods affect results.
$15.00
Project Zomboid — Premium
Around 12–20 concurrent survivors. A busier server with custom zombies, professions or modded vehicles.
12 GB RAM · 25 GB NVMe SSD
Players, mods & world fit
- Mods/plugins: Curated mod collections; large script-heavy packs reduce headroom.
- World/map: A developed city or multi-region save with persistent world data.
- Player figures are planning estimates, not guaranteed slots; CPU, game version and mods affect results.
$22.50
Project Zomboid — Elite
Around 20–28 concurrent survivors. A larger roleplay or survival world with longer-lived settlements.
16 GB RAM · 50 GB NVMe SSD
Players, mods & world fit
- Mods/plugins: Heavier curated Workshop sets where supported by the game build.
- World/map: 50 GB covers more map mods and persistent cells; track memory use.
- Player figures are planning estimates, not guaranteed slots; CPU, game version and mods affect results.