Project Zomboid

Size by active survivors, Workshop mods and explored map cells.

Project Zomboid — Basic

Around 4–8 concurrent survivors. A persistent vanilla or lightly customized zombie outbreak.

6 GB RAM · 25 GB NVMe SSD

Players, mods & world fit
  • Mods/plugins: Few Workshop mods and standard loot/zombie settings.
  • World/map: A normal map region with growing explored-cell saves.
  • Player figures are planning estimates, not guaranteed slots; CPU, game version and mods affect results.

$10.50

Project Zomboid — Standard

Around 8–12 concurrent survivors. Regular multiplayer survival with vehicles and multiple safehouses.

8 GB RAM · 25 GB NVMe SSD

Players, mods & world fit
  • Mods/plugins: Moderate quality-of-life and gameplay additions.
  • World/map: More explored cells, loot containers and player buildings.
  • Player figures are planning estimates, not guaranteed slots; CPU, game version and mods affect results.

$15.00

Project Zomboid — Premium

Around 12–20 concurrent survivors. A busier server with custom zombies, professions or modded vehicles.

12 GB RAM · 25 GB NVMe SSD

Players, mods & world fit
  • Mods/plugins: Curated mod collections; large script-heavy packs reduce headroom.
  • World/map: A developed city or multi-region save with persistent world data.
  • Player figures are planning estimates, not guaranteed slots; CPU, game version and mods affect results.

$22.50

Project Zomboid — Elite

Around 20–28 concurrent survivors. A larger roleplay or survival world with longer-lived settlements.

16 GB RAM · 50 GB NVMe SSD

Players, mods & world fit
  • Mods/plugins: Heavier curated Workshop sets where supported by the game build.
  • World/map: 50 GB covers more map mods and persistent cells; track memory use.
  • Player figures are planning estimates, not guaranteed slots; CPU, game version and mods affect results.

$30.00